AnsweredAssumed Answered

OpenGL 3.3 Geometry Shader High Memory Consumption

Question asked by desperateamddeveloper on Jul 10, 2014
Latest reply on Jul 18, 2014 by desperateamddeveloper

Hi there.


I try it again, because the problem still remains.


When I use the gs, the memory consumption grows by an unknown factor.



As you can see in the images, CodeXL in the first image shows a memory usage of 600 MB. ProcessExplorer in the second image shows a memory consumption of 1.3 GB, where it started at 250 MB at the blue arrow. So that is about 1 GB for my app according to PE.


So why does the GS need so much memory? 400 MB in this case.

Every time I use the GS, I can see this behavior.


So is it possible to get a comment about this issue?