0 Replies Latest reply on May 2, 2014 4:45 AM by Taz1024

    GL 4.4.12874 Dispatch compute indirect

    Taz1024

      Hi,

       

      It looks like glDispatchComputeIndirect is still doing a cpu-gpu sync.

       

      While on this topic; is there's a glMultiDispatchComputeIndirect in the ARB pipe?

       

      Preferably such functionality should come with a GLSL built-in gl_DispatchID (like gl_DrawID) and be able to source the number of compute dispatches from a buffer. (like ARB_indirect_parameters)

       

      cheers,

      -mh