0 Replies Latest reply on Apr 11, 2014 9:13 AM by xtr3mer

    Cannot display content of cube maps

    xtr3mer

      Hello,

       

      it seems to be impossible to display texture content of cube maps:

       

      Texture 19

      General

      Type

      Cube Map Texture

      # of Mipmaps

      1 Level(s)

      Dimensions

      1024x1024

      Border Width

      0px

      Internal Pixel Format

      Requested

      GL_RGBA8

      Used

      N/A

      Pixel Format

      Format

      GL_RGBA

      Type

      GL_UNSIGNED_BYTE


      Texture Parameters

      Name

      Value

      GL_TEXTURE_MIN_FILTER

      N/A

      GL_TEXTURE_MAG_FILTER

      N/A

      GL_TEXTURE_WRAP_S

      N/A

      GL_TEXTURE_WRAP_T

      N/A

      GL_TEXTURE_WRAP_R

      N/A

      GL_TEXTURE_MIN_LOD

      N/A

      GL_TEXTURE_MAX_LOD

      N/A

      GL_TEXTURE_BASE_LEVEL

      N/A

      GL_TEXTURE_MAX_LEVEL

      N/A

      GL_GENERATE_MIPMAP

      N/A

      GL_TEXTURE_PRIORITY

      N/A

      GL_TEXTURE_BORDER_COLOR

      N/A

      GL_TEXTURE_RESIDENT

      N/A

      GL_TEXTURE_COMPARE_MODE

      N/A

      GL_TEXTURE_COMPARE_FUNC

      N/A

      GL_DEPTH_TEXTURE_MODE

      N/A


      Level 0 Parameters

      Name

      GL_TEXTURE_WIDTH

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_HEIGHT

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_DEPTH

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_INTERNAL_FORMAT

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_BORDER

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_RED_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_GREEN_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_BLUE_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_ALPHA_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_LUMINANCE_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_INTENSITY_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_DEPTH_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_SHARED_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_STENCIL_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_COMPRESSED

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_COMPRESSED_IMAGE_SIZE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_RED_TYPE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_GREEN_TYPE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_BLUE_TYPE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_ALPHA_TYPE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_DEPTH_TYPE

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_SAMPLES

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

      GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

      N/A

      N/A

      N/A

      N/A

      N/A

      N/A

       

      They just crash when you try to open them in CodeXL.

       

      A fix for this issue would be really appreciated!

       

      Thanks

       

      - CodeXL version v.1.3.4905

      - Radeon HD 5800 Series

      - Catalyst driver v. 13.251.0.0