0 Replies Latest reply on Apr 1, 2014 11:23 AM by alariq

    Non power of 2 textures real size


      Hello, I have a question regarding non power of 2 textures.


      Suppose, I am creating RGBA8 texture of size 150x320.

      Is there a way to know how much memory will it take? Will it be padded? If yes then how much?

      I am speaking about GCN architecture.


      Thank you in advance.