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CL_OUT_OF_RESOURCES with the call clCreateFromGLTexture2D()

Question asked by sajis997 on Jan 14, 2014
Latest reply on Jan 27, 2014 by ravkum

Hi forum,

 

I am trying to create OpenCL image from the OpenGL Texture object with the OpenCL 1.1 at nvidia driver . I am getting the error as mentioned above.

 

Basically  i am having it while integrating the OpenSceneGraph rendering system with OpenCL.

 

I have tested the function clCreateFromGLTexture2D() itself with some other small sample function and it worked fine there.

 

When we get "CL_OUT_OF_RESOURCES" with "clCreateFromGLTexture2D()" what exactly does it mean ? We get this error with several other OpenCL API functions as well.

 

When do we usually get this type of error ?

 

Some explanations might help me to track the problem.

 

 

Thanks

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