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OpenGL: Shader reserved function name

Question asked by eban on Jan 8, 2014
Latest reply on Jan 8, 2014 by eban

We recently started testing our application on ATI hardware and it seems that some shader function names are reserved:


Unable to create shader:Vertex shader failed to compile with the following errors:

ERROR: 0:31: error(#168) Reserved built-in name: originalMainFunction___

ERROR: error(#273) 1 compilation errors. No code generated


This happens using a AMD ATI FireGL V8800 on Windows 8.1

The exact same code works perfectly on other hardware and I did not find anything about this in the OpenGL specification


Is there anywhere a list of all reserved names for ATI cards ?