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GL_TRANSFORM_FEEDBACK_BUFFER Data View

Question asked by ronan.bel on Jan 6, 2014
Latest reply on Jan 7, 2014 by urishomroni

Hi.

 

(I'm using a lot of StreamOutput buffers)

Selecting a VBO which has been used as a GL_TRANSFORM_FEEDBACK_BUFFER

opens a window with another kind of visualization control (compared to a UNIFORM_BUFFER for example)

with (+X,-X,+Y,-Y,+Z,-Z) tabs (I don't understand their signification)

and nothing is displayed (no way to control the kind of data format to interpret)

 

By the way, my buffers are not used for rasterization, only a stream output.

 

Do I need to use a "fake" bind to another type of buffer to be able to display them in CodeXL please ?

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