AnsweredAssumed Answered

infinite loop when compiling glsl compute shader

Question asked by yours3lf on Dec 11, 2013
Latest reply on May 28, 2014 by yours3lf



when I try to compile a custom glsl compute shader using the 4.3 features, the driver goes nuts, and starts an infinite loop. I waited for half an hour for it, but it didn't stop.

The same shader works on nvidia, and the opencl version works on amd too.
Unfortunately I can't attach the source as it's private, but if there's a way I could share the binaries let me know.


Best regards,