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Bug in CPU implementation

Question asked by bubu on Oct 10, 2013
Latest reply on Jun 17, 2014 by lontotuong

With ratGPU this is the render I get using the AMD CPU implementation:

 

 

ao1.jpg

 

and this is the correct one using the GPU and also from Intel CPU implementation.

 

ao2.jpg

 

So it seems your compiler is messing a bit some ray signs, probably due to some kind of optimization you applied in the drivers?

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