AnsweredAssumed Answered

Bug in CPU implementation

Question asked by bubu on Oct 10, 2013
Latest reply on Jun 17, 2014 by lontotuong

With ratGPU this is the render I get using the AMD CPU implementation:





and this is the correct one using the GPU and also from Intel CPU implementation.




So it seems your compiler is messing a bit some ray signs, probably due to some kind of optimization you applied in the drivers?