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Getting wrong values returned from  cl::BufferGL after a upgrade from HD6790 to HD7850!!

Question asked by lucasribeiro on Sep 4, 2013
Latest reply on Nov 11, 2013 by himanshu.gautam

Hello guys,

 

I can write data to cl::BufferGL variables (on GPU) and use it to draw, but I got wrong values when reading back to host. I have ran a couple examples from AMD SDK, including GL_CL interop, and is all ok. I can read and write cl::Buffer, i.e., copy from host to device and copy from device to host.

 

Code hosted at lucasribeiroufrj/sph-project · GitHub.

 

The program is written using:

- C++

- Ubuntu 12.06 64 bits, kernel 3.2.0-29-generic

- OpenCL 1.2

- Driver 1124.2 (Binary driver from AMD, Catalyst 13.4)

- AMD APPSDK v2.8

- OpenGL Version: 4.2.12217

- Glew

- Freeglut

 

The problematic code:

// Terminates OpenCL commands
cl_int status = 0;
status = clFinish( (cq)() );
if ( status != CL_SUCCESS ) { printf("File: %s:%d\n", __FILE__, __LINE__); }

// Create Vertex buffer object
GLint number = 5;
GLuint buffer;
CHk_ERR( glGenBuffers( 1, &buffer ));
CHk_ERR( glBindBuffer( GL_ARRAY_BUFFER, buffer ) );

// initialize buffer object
GLsizeiptr size = static_cast<GLsizeiptr>(sizeof(number));
const GLvoid * data = static_cast<const GLvoid *>(&number);
CHk_ERR( glBufferData( GL_ARRAY_BUFFER, size, data, GL_DYNAMIC_DRAW) );
CHk_ERR( glBindBuffer(GL_ARRAY_BUFFER, 0) );
glFinish();

if ( glGetError() != GL_NO_ERROR ) { printf("File: %s:%d\n", __FILE__, __LINE__); }

// create OpenCL buffer from GL VBO
cl_mem mem = clCreateFromGLBuffer( (context)(), CL_MEM_READ_WRITE, buffer, &status );
if ( status != CL_SUCCESS ) { printf("File: %s:%d\n", __FILE__, __LINE__); }

// Acquire OpenCL memory objects that have been created from OpenGL objects
if ( clEnqueueAcquireGLObjects( (cq)(), 1, &(mem), 0, NULL, NULL ) != CL_SUCCESS ){
  std::cout << "ERROR!";
}

// Read buffer
GLint value;
cq.enqueueReadBuffer( mem, CL_TRUE, 0, size, &value );
std::cout << "Value: " << value << std::endl;

 

Any help is appreciated!!

 

Message was edited by: Lucas Azevedo

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