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GPU Perf Studio 2 doesn't record uniform blocks ?

Question asked by cippyboy on Aug 10, 2013
Latest reply on Aug 23, 2013 by mighttower

I have an OpenGL 4.2 context on a HD7850 and with the latest GPU Perf Studio 2, and all the constants coming in from GL Uniform Blocks are reported as "invalid" is this a known bug ? I would also assume the tool would show me how many uniform buffers are bound and their contents too (as I had an issue with them), but it has no knowledge of them...