1 Reply Latest reply on Jul 10, 2013 1:43 AM by n3tfr34k

    CodeXL 1.1 no support for OpenGL 4.3 and compute shader?


      I moved from OpenGL/OpenCl setup to a OpenGL 4.3 setup with compute shader. I use CodeXL 1.1.2885.0 on Windows 7 x86_64 with an GeForce GTS 450. And my compute shading program object has a program link error...

      Compute info
      (0) : error C7006: no work group size specified

      Run without CodeXL works good. I think that the debugger support only OpenGL 3.2 at the moment, but is it possible to debug the 4.3 context code with compute shader?