I moved from OpenGL/OpenCl setup to a OpenGL 4.3 setup with compute shader. I use CodeXL 1.1.2885.0 on Windows 7 x86_64 with an GeForce GTS 450. And my compute shading program object has a program link error...
(0) : error C7006: no work group size specified
Run without CodeXL works good. I think that the debugger support only OpenGL 3.2 at the moment, but is it possible to debug the 4.3 context code with compute shader?