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Is it true that I can't glShaderBinary in OpenGL 4.2 on recent hardware?

Question asked by tramboi on Feb 25, 2013
Latest reply on Feb 25, 2013 by tramboi

Hello, everybody.

getting GL_NUM_SHADER_BINARY_FORMATS gives me 0 supported binary formats on my HD7900.

Is it normal?  GL_NUM_SHADER_BINARY_FORMATS is 1, though.

But I make heavy use of generating GLSL, compiling it and linking the objects with a potential very big combinatory...

Can somebody confirm this?