Item is unavailable, Texture type is unknow CodeXL

Discussion created by nou on Dec 25, 2012

When I try debug simple SFML2 application it show this error. When I click Frame step it stop at swap buffers and can't show any texture. If I set breakpoint at glTexImage2D() call and use step over on this call it shows texture content properly. Same issue are described here There must be some issue with shared contexts.


OS: Ubuntu 12.04 Catalyst 12.10

Sample code attached.