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CL-GL interop not properly displaying texture on CPU

Question asked by gagcl on Sep 1, 2012
Latest reply on Oct 11, 2012 by Wenju

Please, consider the simple example https://code.google.com/p/opencl-book-samples/source/browse/trunk/src/Chapter_10/GLinterop/GLinterop.cpp.

While the program generates properly output on GPU (gradient texture), the texture is black on Intel CPU and garbage on AMD CPU. The screenshots are attached.

 

Is this a bug in AMD's opencl?

 

Thanks.

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