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GDebugger OpenGL Quad Buffer support

Question asked by nodrev on May 14, 2012
Latest reply on May 22, 2012 by nodrev



Does GDebugger supports Quad Buffer, because when I try to debug my application with it, it only show me one back and one front buffer (and of course one depth and one stencil buffer, with multiple aux buffers)?

If no, is it a planned feature?