2 Replies Latest reply on Apr 15, 2012 1:48 AM by nou

    Shared VBO works for CPU, not for GPU


      I am trying to run Enjalot's Part 2 demo from here:




      and if I force it to use a CPU context, it seems to work fine, but if I force a GPU context (my HD7970) it doesn't seem to ever actually update the vertex points.  It just stays with the points in their initial positions.  Any ideas?