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PIX for Windows 64 bit stopped displaying frame buffer content

Question asked by kingofthebongo on Mar 28, 2012
Latest reply on May 2, 2012 by kingofthebongo



After driver update March 7 2012

AMD Catalyst 12.3

Pix for Windows  64 bit stopped working.


1. DX11/10 applications are traced, however framebuffer contents are not displayed

     Erorr: "Surface cannot be shown"

     When you go to a draw call DrawIndexed Pre-Vertex Shader, Post-VertexShader, Post-Geometry Shader are emtpy, Viewport says "There was a problem"

2. DX9 applications work with 1 frame per 5 seconds.


Pix for Windows 32 bit works fine without problems.

This happens with the examples from June 2010 SDK


I have also installed Visual Studio 11


Operating System, Windows 7 64 bit, Athlon x4 620, AMD Radeon 5750