0 Replies Latest reply on Mar 1, 2012 8:21 PM by albert_redditt

    Bleed-Through GPU memory


      I was thinking about the dreaded "Vertical Sync" signal slowing down graphic processing.


      I think i've come up with and answer for it.


      If you have double-sided ram


      Where you can write to one side at the refresh rate ,

      And then a switch clicks and sets all second side ram bits to their value in one clock cycle..


      Then there would be no need to wait for a "V-SYNC" the ram would update as fast as it can be written.


      Then double / tripple buffering would be a thing of the past..