I'd like to do Quad-Buffered 3D Stereo display stuff in Linux.
The 3D Vision stuff sold by NVidia only works either with Direct3D on Windows or with their expensive quadro cards and OpenGL,
but they have no solution that would work with a graphics card that i can afford and Linux (or even OpenGL on Windows)
So my questions to you guys, concerning the gamer-type graphics cards (not the pro stuff that i can't afford):
* Is it currently possible to use AMD's HD3D with Quad-Buffering on Linux?
* and does it work with OpenGL on Windows?