5 Replies Latest reply on Feb 10, 2012 3:00 PM by laoo

    No API attached in GPU PerfStudio


      I've developed an application for testing DX11 code. It performs very simple Direct3D initializations and rendering without any DX warnings but I can't debug it in the PerfStudio (2.8.1005.0). The application is greyed out in API selection window and when looking at Process.xml it has a node "<API attached="FALSE">DX11</API>". I've attached a screenshot. Other DXSDK samples etc works fine and I can't see any difference in device usage between working applications and mine.

      Any ideas what can be wrong?