AnsweredAssumed Answered

No API attached in GPU PerfStudio

Question asked by laoo on Feb 7, 2012
Latest reply on Feb 10, 2012 by laoo

I've developed an application for testing DX11 code. It performs very simple Direct3D initializations and rendering without any DX warnings but I can't debug it in the PerfStudio (2.8.1005.0). The application is greyed out in API selection window and when looking at Process.xml it has a node "<API attached="FALSE">DX11</API>". I've attached a screenshot. Other DXSDK samples etc works fine and I can't see any difference in device usage between working applications and mine.

Any ideas what can be wrong?