GPU PerfStudio 2.8 is publicly available

Discussion created by Lonesled Employee on Jan 23, 2012
Latest reply on Feb 23, 2012 by plohrmann

GPU Developer Tools is pleased to announce that GPU PerfStudio 2.8 is publicly available from AMD Developer Central at:




GPU PerfStudio 2.8 Improvements

  • New Properties Window added to display text based data
    • The previous text based windows have been replaced by a single properties window
    • The default stage layouts have been edited to use this new window
  • Shader Debugger
    • Constant table UI improvements
    • More assembly shaders are now debuggable
    • Fix for the register mask of the last instruction being black
    • The contents of the Shader constant table can now be saved to disk
  • Shader Editor now supports relative paths
  • Profiler
    • The Profiler now gives the user feedback as the profile is taking place
    • Single Draw Call Profiling is now supported
    • Ability to perform a profile a specific number of times
    • Support for 7000 series Performance Counters
    • Reduced the memory overhead when many counters are used in a profile
  • Advanced Picture Viewer
    • Now saves to disk the image that you actually see (i.e. the channels the user selects)
    • DDS Support for DXGI_FORMAT_R32_UINT
  • Client connection dialog now saves settings upon connection
  • OpenGL
    • Support for OpenGL debug context