In VS2010 I set the environment variables under the project settings Debugging page.
When I start my opengl program with gdebugger via the gedebugger menu ("Start OpenGL Degugging"), it doesn't seem that the variables get merged into the current session.
The old version of gdebugger (5.8) had the ability to set env. variables for a debugging session, is there a solution to this for the 6.1 version of gdebugger ?
Thanks for the help.