danod

GL_EXT_texture_sRGB_decode support?

Discussion created by danod on Dec 8, 2011

Hello, do you have a schedule to add GL_EXT_texture_sRGB_decode (http://www.opengl.org/registry/specs/EXT/texture_sRGB_decode.txt) for OpenGL driver in near future? Its benefit is that the application can determine whether sRGB decode or not at sampling time instead of texture creation time.

Thanks~

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