0 Replies Latest reply on Aug 9, 2011 6:14 AM by melomania

    which card for 3 stereoscopic displays



      For my project I need to connect 3 stereoscopic (active shutter glasses) displays.

      I need native 3D support. Meaning that my game engine will generate seperate pictures for both left and right eyes.

      Because I need several systems, price is important. But picture need to be very high quality.

      So which card(s) can I use for this?

      When using OpenGL I guess I need quad buffer support. Which the standard cards (Still?) do not support. Wright?

      But the profesionel cards are way to expensive. Can I use standard cards and DirectX for this?

      When using multiple cards (for improved peformance), I need to synchronize the frame sequential stereo (There is one active shutter glasses to watch all 3 displays). Is this synchronisation automatially done using the crossfire connection?

      Can anybody please advice me? Thanks!