C++ compiler for the GPU - Minotaurus

Discussion created by Ignus on Jun 27, 2011
Latest reply on Jun 27, 2011 by Ignus

Hello everyone!

I know this is not the place for ads, but I'd like to show the stuff, that we have been working on for some time now, which is a way to be able to write programs for the GPU through C++.
It's called Minotaurus, a compiler extension, which can make certain C++ code parts run on the GPU. It is currently very much in it's infancy, however it is usable to some extents.

It works through templates and uses C++0x.

A demo video is available on youtube:


Currently it is not public yet, but it's yet to be decided.

I'm actually just curious whether you see any fantasy in it, so opinions are much welcomed.