Compressonator: How to load in to alpha channel

Discussion created by djchase on Feb 14, 2011

Hello everyone,

I am using the compressonator for the game "grotesque tactics" which uses parallax textures encoded into the alpha channel of normal maps.

Everything works great, but:

How do I load a texture into a an alpha channel of an open dds ?

I've tried to create an alpha channel and load multiple texture formats, but the menu item "open into alpha channel" is always grayed-out.

Would be nice if this could work, otherwise I would have to learn working with photoshop, as there seems to be no other tool around which can accomplish this task