I need to reserve some space for pointers from my host in my GPU. How do I know how much space I need, e.g. what is the size of a single pointer?
barno,
I don't think those pointers are in any way useful inside kernel code.To access any data inside a kernel you must have cl_mem objects.
Anyhow AFAIK pointer sizes are standard and you can query it using sizeof operator.
clGetDeviceInfo with CL_DEVICE_ADDRESS_BITS. but have pointer is not usefull.
As nou pointed out, having pointers to GPU memory isn't useful. If you didn't explicitly pass a cl_mem object to the kernel, attempting to modify anything in its region will result in incorrect behavior (data won't load or store, etc.).