Just wondering if theres a full description / documentaiton of the GLSL 4.0 ATI shader linker error codes?
I have two identical uniform structs which appear in VP and FP which are thowing the error:
ERROR: error(#275) Symbol '_CurObject' is defined with 2 different types between two stages
ERROR: error(#277) Symbol '_CurObject' usage doesn't match between two stages
_CurObject is defined identically in both VP and FP as:
// Uniform settings provided by the current mesh
uniform avGeometry _CurObject;
It's a bug in the driver. We will fix it soon.