fred_em

Geometry shader has no effect with GL_POINTS

Discussion created by fred_em on Oct 25, 2010
Latest reply on Oct 28, 2010 by fred_em

Hi,

My geometry shader has no effect when the input primitive is GL_POINTS. I have to feed the geometry shader with one GL_LINES primitive, repeating the first vertex.

See the message here for more details:

http://stackoverflow.com/questions/3936368/geometry-shader-doesnt-do-anything-when-fed-gl-points/4015450#4015450

Thanks,
Fred

I have the latest drivers are installed

ATI Mobility Radeon HD5470
Windows 7 x64
Catalyst Version: 10.8
Driver Packaging Version: 8.762.100803a-103697C-ATI
OpenGL Version: 6.14.10.10151

 

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