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yuzi
Journeyman III

GLSL matrix arithmetic assignment does not work

GLSL matrix arithmetic assignment does not work

My GLSL application runs well with nVidia and Intel GPU. But I encountered a problem with Radeon HD5400 and latest drivers on Windows XP SP3.

It seems to me that the arithmetic assignments multiply into (*=) for mat4 does not work correctly.

-----------------------------------

void main()

{

mat4 R;

mat4 model;

model *= R;

-----------------------------------

Instead, following code works.

-----------------------------------

 

void main()

{

mat4 R;

mat4 model;

model = model * R;

-----------------------------------

 





I hope this problem will be corrected shortly.
Regards.




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1 Reply
frali
Staff

It's a bug in the driver. We will fix it soon.

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