0 Replies Latest reply on Sep 8, 2010 10:08 PM by mmikkel

    practical and deferred skin rendering

    mmikkel
      skin rendering

      I wrote a new paper on a practical approach to doing real-time skin rendering deferred. I am hoping some of you will read this and hopefully find it inspiring.

      http://www.gamedev.net/community/forums/topic.asp?topic_id=581761