Can I intercept video rendering and modify it by ATI steam SDK with high performance?
We are finding a way to add watermark onto video output. We arenot care which kind of video card but we are very care of performance.
My questions are
1. Is there available interface in ATI Stream SDK to intercept video output, and then continue rendering? 2. Is there a way to register a handler which can be called before video rendering for video data customization? 3. If there is above interface, is there special optimazation by HW of ATI card with better performance than doing that in windows kernel?