I am trying to use new GPU PerfStudio 2.1 with my DirectX 11 3D engine and I can't connect to the server. Client keeps timing out and the server has the following error in the log:
09:18:21.132626: Error: : InitCommunication - WSAStartup network subsystem not ready for communication
09:18:21.133626: Error: MicroDLL : Call to UpdateHooks() in DX11Server.dll failed
I am connecting locally on port 80 and I've have disabled UAC and firewall. There are no other apps listening on port 80. I've tried other ports but I get the same error. I use 32bit Windows 7.