neutrone

GPU PerfStudio 2.1 unable to connect client

Discussion created by neutrone on Jan 16, 2010
Latest reply on Jan 26, 2010 by neutrone
GPU PerfStudio 2.1 client times out

Hi guys, 

I am trying to use new GPU PerfStudio 2.1 with my DirectX 11 3D engine and I can't connect to the server. Client keeps timing out and the server has the following error in the log:

 

 

09:18:21.132626: Error:                 : InitCommunication - WSAStartup network subsystem not ready for communication

09:18:21.133626: Error:   MicroDLL      : Call to UpdateHooks() in DX11Server.dll failed



I am connecting locally on port 80 and I've have disabled UAC and firewall. There are no other apps listening on port 80. I've tried other ports but I get the same error. I use 32bit Windows 7.



Any ideas?

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