Hello I noticed that it isn't possible to send vector array's to the GPU with the streamRead() function. That's why I declared a 2D array with pointers. Afterwards i read the stream from the gpu with streamWrite() into my 2D array. When I'm done with this I want to delete my array (for memory leakage) When i use the keyword delete on my array my program gives me a runtime error. I only get it when i use the delete AFTER i used the streamWrite() function. anyone got a clue how to solve this?