0 Replies Latest reply on Oct 29, 2009 3:15 PM by dougchism

    DX9 D3D Error When Using Depth Textures


      If this is the incorrect forum for this, please let me know.

      Im getting this error using the debug runtime in the August 2009 DX SDK.

      "Direct3D9: (ERROR) :ASSERTION FAILED! File d:\vista_rtm\MultiMedia\DirectX\dxg\d3d9\fw\texture.hpp Line 71: GetBufferDesc()->Format == GetUserFormat()"

      Running on an ATI 5870

      Its only when I use a depth texture. It passes the CheckDeviceFormat() call and renders correctly, just gives this error. I havent tried on W7 or XP will try tomorrow.

      I dont recall getting this error before, but I havent tested on an ATI product in a year or so.