CrossFire support in OpenGL application without a profile

Discussion created by nadro on Oct 7, 2009
Latest reply on Jan 3, 2010 by nadro


We're working on a game, which use only OpenGL 3.x (Forward Compatible Context), so I have one question. When will be avaiable CrossFire support for OpenGL apps, without a profile? This is big disadvantage for us, because we can't test scalability our game performance on a Radeon cards. We tried use Doom 3 profile for turn on crossfire mode, but this cause crash our game.

Best regards,