I have been using rendermonkey for a while now and it's very handy for some fast prototyping. But I struck a wall were I was doing some complex things with the stencil buffer.
I had to guess how the stencil buffer would look like after every change I made which is like finding something in the dark.
Now did I miss something or is it not possible to view the content of the stencil buffer per pass? It would be extremely handy for debugging if this was possible.
Finally I also like to ask wether it's possible to clear a buffer after or before a pass.
Retrieving data ...