5 Replies Latest reply on Aug 25, 2009 1:55 AM by jonmarbach

    Does OpenGL 3.1 support mean ARB_geometry_shader4/EXT_geometry_shader_4?


      Hi there - first post, hope I'm not in the wrong place.

      I just saw the announcement of OpenGL 3.1 support in the next driver and wondered if that means that OpenGL geometry shaders will finally be supported.

      I have a research project that might be very fast on AMD hardware, but I can't run it because of these missing features.

      Thanks in advance,