Compute Mode Questions

Discussion created by ryta1203 on Jul 28, 2009
Latest reply on Sep 2, 2009 by MicahVillmow

1. Where do the docs talk about compute shader mode?

2. Why do I get the "No Error" string for a kernel that doesn't return CAL_RESULT_OK??? There is obviously an error but it tells me "don't worry about it.. no error... but your kernel still won't run, so sorry"!? EDIT: Kernel compiles fine in SKA.

3. Do you have to sample from an offset. If VaTid is the global thread id, why can't I just sample (either sampling or getting from/to the global buffer) from that (like you would with vWinCoord0)?

4. If I'm sampling the inputs as streams in compute shader mode, do I have to allocate the resource as global?

5. Can you burst write in CS?

6. Where is the docs that talk about CS?