Hello, I want to know when will the next version of GSA be released? Because the current version of GSA 1.51 can't support compile ps_4_0 or vs_4_0 assembly code to ATI disassembly code. Thanks very much.
I have replied to this question in an email that you sent to us, but I'll post the answer here too for others.
We currently have no plan to support compiling ps_4_0 or vs_4_0 as an input format since Microsoft only supports HLSL input format (and the offline bytecode) for DX10 shaders (please see here).
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