The topic summary and title says it all, I think!
Can I use domainoffset on a 3D stream? I've only seen examples
using domainoffset(uint4()) . If domainOffset doesn't work for 3D streams, what should I use instead?
Domain of execution is not yet supported for 3D streams, you can emulate the same by passing offsets to kernel.
Thanks for the answer. However, I'm not sure I quite understand it! By offsets, are you referring to stream.domain() ? Could you perhaps give me a one-line code example?
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