TST

Tiled/Linear Memory Addressing

Discussion created by TST on May 28, 2009
Latest reply on Jul 16, 2009 by Brane2

 

I would like to know about memory addressing format of frame buffer and depth buffer and texture.

Does HW (RV770) support tiled based addressing of frame buffer and depth buffer and  texture ?

Please let me know how to set it.

If not, whitch is the default setting ?



Thanks.

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