1 Reply Latest reply on Apr 24, 2009 6:50 AM by gaurav.garg

    D3D interop

      stream -> index buffer?

      I would like to use interoperability of Brook+ in my program.

      I noticed that D3D interop can use a stream as a IDirect3DResource9 in D3D. Since IDirect3DResource9 is the base class of texture buffer, vertext buffer and all other kind of buffer, does it means that I can use a Brook+ stream as a vertex buffer and even an index buffer?