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Federico66
Journeyman III

RenderMonkey TexCoord_0 error

Hi guys,

I've downloaded and installed RenderMonkey 1.82, I got in trouble when loading rfx files that worked fine in RenderMonkey 1.81. The weird situation is that if I rewrote the shader it works fine, but if I save the file and load it again I get the same error.

I'm getting crazy, could you help me to figure out this issue?

Here you are the error I get:

OpenGL Preview Window: Error setting up vertex data for model 'Model': channel 'TexCoord_0' data is missing from the model.

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Federico66
Journeyman III

One more issue about RM 1.82 and 1.81 is that I'm not able to load Collada files 1.3 and 1.4

This is the errors I get:

RENDERING ERROR(s):
Invalid model file for model data 'Model' in pass 'Pass 0
or
COLLADA Library: COLLADA_DOM Load Started.
COLLADA Library: Loading meshes...
COLLADA Library: No nodes found in visual scene..
COLLADA Library: Could not load meshes from the COLLADA doc.. Error
And this is the error log:
//=====================================================
// RenderMonkey Error Log Created 4/8/2009 6:18 pm
//=====================================================
[RmApplicationImpl.cpp] (line 454): SUCCEEDED RMEffectInit()
[RmApplicationImpl.cpp] (line 461): SUCCEEDED AfxGetInstanceHandle()
[RmApplicationImpl.cpp] (line 467): SUCCEEDED LoadAccelerators()
[RmApplicationImpl.cpp] (line 473): SUCCEEDED AfxEnableControlContainer()
I really hope someone could help me.....
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Hi Federico66,
    Can you please send the rfx and COLLADA files to gputools.support@amd.com so we can take a look at the problem?  Also, our COLLADA loader will only work with triangle meshes.  If your COLLADA files do not contain triangle meshes, then RenderMonkey won't be able to load the mesh.

 

 

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Thanks for reply bpurnomo,

files sent to the email address above.

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