2 Replies Latest reply on Mar 5, 2009 6:27 PM by ryta1203

    brook+ allows reuse of stream objects?

      stream reuse

      Is it allowed to reuse stream objects as in:


      kernel void work(input<>, out float[]) {...}

          brook::Stream<float> inputStream(rank, streamSize);

          unsigned int streamSizeScatter[] = {height, width};
          brook::Stream<float> outputStream1(2, streamSizeScatter);
          brook::Stream<float> outputStream2(2, streamSizeScatter);

         work(inputStream, outputStream1,  12345);

         // inputstream hasn't changed between these work() calls,

       // lets reuse it!

         work(inputStream, outputStream1, 6789);


      The problem that I'm seeing in my application is lots of small arrays

      being copied from host to GPU and back.

      Reusing streams would help a lot!


      Also, a stream output by one kernel and is used

      as input to another kernel, is that data kept in GPU memory in the mean time

      to reduce copying?