How do I change the texture filtering using the RenderMonkey UI?
I manually edited my rfx file, but there must be a way to do this in the GUI.
Removed the following with Notepad:
<RmState NAME="D3DSAMP_MINFILTER" API="D3D" STATE="6" VALUE="2" USAGE="SAMPLER_STATE"/>
<RmState NAME="D3DSAMP_MAGFILTER" API="D3D" STATE="5" VALUE="2" USAGE="SAMPLER_STATE"/>