Is it possible to use the amd/ati tessalation sdk with opengl?
It would be really cool. Opengl would become more interesting for me and maybe also for other developers.
It would be a directx11-like api or at least something like a subset.
The tessalation-feature could be disabled on nvidia-gpus (in the 3d-engine) so the gpu-independency wouldn't be loosed.
Thanks for quick answers.
I hope you can understand my below-averaged english. It's not my mother tongue.