Tesselation SDK on OpenGL

Discussion created by Chuck300 on Feb 22, 2009
Latest reply on Feb 24, 2009 by Chuck300

Is it possible to use the amd/ati tessalation sdk with opengl?

It would be really cool. Opengl would become more interesting for me and maybe also for other developers.

It would be a directx11-like api or at least something like a subset.

The tessalation-feature could be disabled on nvidia-gpus (in the 3d-engine) so the gpu-independency wouldn't be loosed.

Thanks for quick answers.

I hope you can understand my below-averaged english.                               It's not my mother tongue.