0 Replies Latest reply on Jan 28, 2009 1:57 AM by tgraupmann

    Adding Second UV set to view model in RenderMonkey


      What tools do the rest of you use to add a second set of UVs to a model to display in render monkey. I'm binding the TEXCOORD index 1 channel in the stream, but I keep getting an error that that set UV set is unavailable.

      What format are you using and how did you generate the second set? I have a LWO model that I want to use in RenderMonkey, but by the time it exports there, the uv set #2 is gone.

      Here is a link to the model that I have ready to test:

      [Modo post]

      [Blender post]