Shader arithmetic performance

Discussion created by Firestrider on Dec 19, 2008
Latest reply on Apr 28, 2009 by MicahVillmow

Can the Radeon 4870 or FireStream 9270 actually reach their theoretical FLOPS in real world applications, or is it just a bunch of hype?

I mean I've heard that the RSX in PS3 has a theoretical FLOPS output of 1.8 teraFLOPS but in real world performance it probably has no where near that.